Wip Ue4 Scifi Room Polycount
Wip Ue4 Scifi Room Polycount Hello everybody, it's the first time i post a wip project here. as the title says i'm working on a scifi environment on ue4. i would not say that its 100% original because i got inspired by the scifi bunk room environment from liam tart. Hi guys , i'm currently making a very small simple scifi corridor in ue4. not much done yet but i hope im on the right track .
Wip Ue4 Scifi Room Polycount Due to my perfectionism i wanted to have the camera in ue4 to have the exact same perspective as in the concept art. i tried using perspective match in 3ds max with no success, but also a neat tool called kuadro where i can 'burn' the concept on my screen. Its been a long time since i've done a wip thread (or a portfolio environment for that matter ). Ambient light bounces off surfaces, and in the case of a largely metallic room there are ambient falloffs. just some critique from one env artist to another, the scene looks awesome overall!. It starts may 12, and ends oct 17. let's see what you got! i am currently working on an environment scene for a first person game for my game art school. this particular scene is supposed to be fairly dark because the player has to turn on the power supply to bring the lights back on.
Wip Ue4 Scifi Room Polycount Ambient light bounces off surfaces, and in the case of a largely metallic room there are ambient falloffs. just some critique from one env artist to another, the scene looks awesome overall!. It starts may 12, and ends oct 17. let's see what you got! i am currently working on an environment scene for a first person game for my game art school. this particular scene is supposed to be fairly dark because the player has to turn on the power supply to bring the lights back on. Here's a project i'm working on. i wanted to practice modeling modular assets and create a scifi environment in ue4. Download the scene here: dl.dropboxusercontent u 7557268 unreal scifi bunk.7z. Wanted to toss open a thread on a wip of a scifi environment i been working on for the past 3 weeks which was the 2nd project i have been working on alongside of the dewalt jigsaw. Hi polycount!my new project is a sci fi laboratory in the spirit of deus ex and doom. spacious two level room cluttered desktops and various equipment.
Wip Ue4 Scifi Room Polycount Here's a project i'm working on. i wanted to practice modeling modular assets and create a scifi environment in ue4. Download the scene here: dl.dropboxusercontent u 7557268 unreal scifi bunk.7z. Wanted to toss open a thread on a wip of a scifi environment i been working on for the past 3 weeks which was the 2nd project i have been working on alongside of the dewalt jigsaw. Hi polycount!my new project is a sci fi laboratory in the spirit of deus ex and doom. spacious two level room cluttered desktops and various equipment.
Wip Ue4 Scifi Room Polycount Wanted to toss open a thread on a wip of a scifi environment i been working on for the past 3 weeks which was the 2nd project i have been working on alongside of the dewalt jigsaw. Hi polycount!my new project is a sci fi laboratory in the spirit of deus ex and doom. spacious two level room cluttered desktops and various equipment.
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