Module Factorio Wiki
Prototype Module Factorio Wiki Modules are items used to enhance existing buildings' capabilities. they are expensive, require appropriate research, and are produced slowly, but can eventually greatly improve the efficiency of a factory. Welcome to the official factorio wiki, the official source of documentation for factorio™. 27 active editors (of 5,908 registered) are currently maintaining 5,013 articles and 1,939 images.
Efficiency Module Factorio Wiki This category contains all pages about modules. the following 14 pages are in this category, out of 14 total. this page was last edited on 27 may 2025, at 11:58. content is available under cc by nc sa 3.0 unless otherwise noted. Productivity modules applies a productivity bonus to items produced in a machine, allowing the machine to produce more items for the same inputs. it adds 4% productivity to the affected machine. productivity modules can generally only be used to make intermediate products. Quality module increases a machine's ability to make quality items by 1% and decreases its speed by 5%. this means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality. Modules will only function when the armor is equipped or the vehicle is placed, and modules will not recharge or deplete otherwise. equipment modules can be used by placing them in the grid that opens by right clicking the armor.
Efficiency Module Factorio Wiki Quality module increases a machine's ability to make quality items by 1% and decreases its speed by 5%. this means that, at a small cost of items produced per minute, the machine produces slightly more items of higher quality. Modules will only function when the armor is equipped or the vehicle is placed, and modules will not recharge or deplete otherwise. equipment modules can be used by placing them in the grid that opens by right clicking the armor. As in the base factorio game, modules can be placed into many (but not all) machines to modify their operation. the three types of modules are efficiency, speed, and productivity. in space exploration, additional tiers are added from 4 to 9 and the bonuses are adjusted. Documentation for this module may be created at module:recipes doc. community content is available under cc by sa unless otherwise noted. Community run subreddit for the game factorio made by wube software. hey everyone, this is a guide to modules, focused more on explaining why module production is worth getting into asap in vanilla factorio. Speed modules increase speed at the cost of power and quality. quality modules are for making quality items, you can put them in almost anything but it's most useful for making higher quality machines, higher quality machines run faster without needing speed modules or drawing extra power.
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