Github Study Game Engines Llgl Low Level Graphics Library Llgl Is
Github Study Game Engines Llgl Low Level Graphics Library Llgl Is Visual studio 2015 or later is required to build llgl on windows. xcode 9 or later is required to build llgl on macos and ios. the following development libraries are required to build llgl on gnu linux: the android ndk with at least api level 21 is required. Llgl aims to be a thin abstraction layer for a wide variety of modern and legacy rendering apis as well as a multitude of platforms targeting both desktop and mobile. llgl provides close coupling with the underlying apis for a rich feature set while also simplifying architectural hurdles.
Github Mensong Low Level Graphics Library Low Level Graphics Library Low level graphics library (llgl) is a thin abstraction layer for the modern graphics apis opengl, direct3d, vulkan, and metal llgl readme.md at master · study game engines llgl. Llgl provides close coupling with the underlying apis for a rich feature set while also simplifying architectural hurdles. the library is written mostly in c 11 with the addition of a c99, c# 6.0, and go wrapper. Llgl aims to be a thin abstraction layer for a wide variety of modern and legacy rendering apis as well as a multitude of platforms targeting both desktop and mobile. llgl provides close coupling with the underlying apis for a rich feature set while also simplifying architectural hurdles. This is a small sample page to showcase the webgl support of llgl.
Github Moaaz Rafique Low Level Graphics Opengl Llgl aims to be a thin abstraction layer for a wide variety of modern and legacy rendering apis as well as a multitude of platforms targeting both desktop and mobile. llgl provides close coupling with the underlying apis for a rich feature set while also simplifying architectural hurdles. This is a small sample page to showcase the webgl support of llgl. I usually write codes of graphical, cross platform apps with opengl, but recently thought how i can create apps supporting metal, directx, or vulkan with low level graphics apis. Low level graphics library (llgl) is a thin abstraction layer for the modern graphics apis opengl, direct3d, vulkan, and metal. Hello to all graphic enthusiasts : ) i'm currently working on a thin abstraction layer for direct3d 11 and opengl (d3d12 and vulkan will follow) to have a unified interface for my graphics applications (demos, prototypes, games, etc.). today i uploaded the first pre release of my project on github:. Low level graphics library (llgl) is a thin abstraction layer for the modern graphics apis opengl, direct3d, vulkan, and metal.
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