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Add Import Export Setting Feature Requests Gdevelop Forum

Add Import Export Setting Feature Requests Gdevelop Forum
Add Import Export Setting Feature Requests Gdevelop Forum

Add Import Export Setting Feature Requests Gdevelop Forum Hi mates i wonder if this is possible, since i find myself with 3 o 4 instaces of gdevelop open in my desktop, everytime you open a new one no preferences are saved, so i guess an import export could be nice. You extract your group events into a function (available in the rightclick menu), do the required cleanup to make it not project specific, then export the extension. you can import any extension json file locally, too, it doesn’t have to be in the extension list.

Import Export Variables In The Editor Feature Requests Gdevelop Forum
Import Export Variables In The Editor Feature Requests Gdevelop Forum

Import Export Variables In The Editor Feature Requests Gdevelop Forum It would allow us to export, share and import very specific functionality. for example let say a platformer enemy with all the assets, events, behaviours and properties ready to go you could just import it and drop it in to your scene. or just an extension that provide extra conditions and actions. or a complete scene with everything needed to. A crucial feature for gdevelop would be the ability to export and import scenes between different projects. this feature should allow developers to select specific data to export, such as scene variables, global variables, and assets. Hello, a request that may be useful, at least in my view! have the possibility to be able to import export external events. with that, we could have several templates for gdevelop, where the user can just import certain events to his project. Create a json file as you wish, then install the “load json resources into variable” extension. at the beginning of your scene, just use the action to load the json file into a variable and you can use your json’s data as you wish!.

Import And Export Of External Events Feature Requests Gdevelop Forum
Import And Export Of External Events Feature Requests Gdevelop Forum

Import And Export Of External Events Feature Requests Gdevelop Forum Hello, a request that may be useful, at least in my view! have the possibility to be able to import export external events. with that, we could have several templates for gdevelop, where the user can just import certain events to his project. Create a json file as you wish, then install the “load json resources into variable” extension. at the beginning of your scene, just use the action to load the json file into a variable and you can use your json’s data as you wish!. I would like the possibility of easy exports games to standalone applications without struggling with external applications services and typing console commands. Also, there is this topic made by arthuro555 about importing extensions on the web: allow importing non store exensions on the web app. if it is similar to what you’re looking for, would you mind adding your feedback and vote there? that way it is easier to classify the demand under the same topic. thank you!. While copying the .obsidian folder works, it’s not intuitive for new users and lacks fine control over what gets exported imported. a native ui for exporting and importing settings—just like chrome, vs code, and many modern apps provide—would be highly appreciated. The problem is that artists are not always following these rules, or their animation softwares export with a completely different naming convention (often starting frames with "00" instead of gdevelop's "1").

Import And Export Of External Events Feature Requests Gdevelop Forum
Import And Export Of External Events Feature Requests Gdevelop Forum

Import And Export Of External Events Feature Requests Gdevelop Forum I would like the possibility of easy exports games to standalone applications without struggling with external applications services and typing console commands. Also, there is this topic made by arthuro555 about importing extensions on the web: allow importing non store exensions on the web app. if it is similar to what you’re looking for, would you mind adding your feedback and vote there? that way it is easier to classify the demand under the same topic. thank you!. While copying the .obsidian folder works, it’s not intuitive for new users and lacks fine control over what gets exported imported. a native ui for exporting and importing settings—just like chrome, vs code, and many modern apps provide—would be highly appreciated. The problem is that artists are not always following these rules, or their animation softwares export with a completely different naming convention (often starting frames with "00" instead of gdevelop's "1").

Import And Export Of External Events Feature Requests Gdevelop Forum
Import And Export Of External Events Feature Requests Gdevelop Forum

Import And Export Of External Events Feature Requests Gdevelop Forum While copying the .obsidian folder works, it’s not intuitive for new users and lacks fine control over what gets exported imported. a native ui for exporting and importing settings—just like chrome, vs code, and many modern apps provide—would be highly appreciated. The problem is that artists are not always following these rules, or their animation softwares export with a completely different naming convention (often starting frames with "00" instead of gdevelop's "1").

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