Understanding does losslessscalingwork on linux requires examining multiple perspectives and considerations. PancakeTAS/lsfg-vk: LosslessScaling Frame Generation on Linux - GitHub. Lossless Scaling is a Windows-exclusive app bringing frame generation (among other features) to every single game or app. lsfg-vk brings this frame generation to Linux users by acting as a Vulkan layer inbetween your game and your graphics card. Lossless Scaling is my holdout Windows app, and it's already great on Linux. It works, and you can get set up with Lossless Scaling on Linux now, provided you own the app on Steam.
In this context, lossless Scaling's Frame Generation for Linux gets upgraded to the .... However, it builds on Arch Linux so will only work on Arch-based systems. They've also made an installation script too but it still needs further testing and expanding to support more distributions.
Over time, as more people use it and help with it, I expect it to get a lot easier to use. In relation to this, frame generation on Linux made available for everyone as Lossless .... Late last year we saw DLSS Frame Generation support come to Linux via a Proton experimental update, and the open-source nature of AMD’s FSR frame gen means it is compatible Linux, as long as you have a relatively modern GPU – but this still relies on support on a per-game basis.


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