Simplify your online presence. Elevate your brand.

The Problem With Indie Game Devlogs On Youtube

Indie Game Developer S Guide To Youtube Influencer Marketing
Indie Game Developer S Guide To Youtube Influencer Marketing

Indie Game Developer S Guide To Youtube Influencer Marketing The subreddit: inboundshovel the game that i'm developing as an indie game dev is called isadora's edge! a 2d pixel art platformer game, that i'm developing in the godot game engine!. The reason i started making devlogs is because of how much i enjoy watching them. but i've noticed one problem that is pretty single handedly holding down the genre as a whole.

I Expanded My Indie Game Devlog Youtube
I Expanded My Indie Game Devlog Youtube

I Expanded My Indie Game Devlog Youtube The problem with indie game devlogs on inbound shovel 119k views 6 months ago. Make devlogs if you decide you want to challenge that, don't make devlogs if you feel like you will be miserable. this is not something you can force yourself to do for a long period of time. Take a shot every time i say the word game, and then wishlist my game: store.steampowered app 3510740 luke muscats ultimate golf challenge. In this episode of the indie game development podcast, i open up about a challenging seven month period where i completely stopped making devlogs for my game, samurado.

Why Most Indie Developers Fail Youtube
Why Most Indie Developers Fail Youtube

Why Most Indie Developers Fail Youtube Take a shot every time i say the word game, and then wishlist my game: store.steampowered app 3510740 luke muscats ultimate golf challenge. In this episode of the indie game development podcast, i open up about a challenging seven month period where i completely stopped making devlogs for my game, samurado. In this episode of the indie game development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. it's a narrative many of us have bought into, myself included. In this episode of the indie game development podcast, i open up about a challenging seven month period where i completely stopped making devlogs for my game, samurado. I became curious about understanding the commercial success rate for the indie games i followed. so i read 11 devlogs on medium and found that only 2 devlogs had more than 1 post. I am once again asking indie devs, particularly making devlogs to stop quitting your job, selling your house, taking out a loan or anything of the sort to work on your indie game full time while marketing it to indie devs and not players. diesel knights did it right. work on it part time, if it takes a year or two then who cares?.

How I Went From Youtuber To Indie Game Publisher Youtube
How I Went From Youtuber To Indie Game Publisher Youtube

How I Went From Youtuber To Indie Game Publisher Youtube In this episode of the indie game development podcast, we tackle a persistent myth in the industry that devlogs are only for developers, not gamers. it's a narrative many of us have bought into, myself included. In this episode of the indie game development podcast, i open up about a challenging seven month period where i completely stopped making devlogs for my game, samurado. I became curious about understanding the commercial success rate for the indie games i followed. so i read 11 devlogs on medium and found that only 2 devlogs had more than 1 post. I am once again asking indie devs, particularly making devlogs to stop quitting your job, selling your house, taking out a loan or anything of the sort to work on your indie game full time while marketing it to indie devs and not players. diesel knights did it right. work on it part time, if it takes a year or two then who cares?.

Comments are closed.