Resize Docked Window Issue 6159 Ocornut Imgui Github
Resize Docked Window Issue 6159 Ocornut Imgui Github How i can resize scene viewport window? i tried to use imgui::dockbuildersetnodesize but it only changed height of window. static int currentresolutionindex = 0; const char * previewvalue = resolutions[currentresolutionindex]; imgui::text (""); imgui::aligntexttoframepadding (); imgui::text ("window size"); imgui::sameline ();. Got back to work on the gui of my app, and carefully read docs related issues. i managed to understand how to set up a docking space and layout. however, as many others before, i was loosing the main menu bar since the main dock node size was then covering everything.
Suggest Issue 6403 Ocornut Imgui Github I'm trying to create a main window that cannot be moved or resized. the setup works perfectly fine until i dock a child window with it (full docking, the middle icon). once i dock a new window with it, the main window suddenly becomes resizable. Issue numbers (#) refer to github issues listed at github ocornut imgui issues xxxx the list below consist mostly of ideas noted down before they are requested discussed by users (at which point they usually exist on the github issue tracker). Nav: fixed moving resizing window with gamepad or keyboard when running at very high framerate. nav: pressing space gamepadfacedown on a repeating button uses the same repeating rate as a mouse hold. I don't know how to make floating windows be always on top of dockspace. because when i focus on some docked window in dockspace, the floating windows bring to back and get covered by dockspace.
Resizeable Child Issue 1710 Ocornut Imgui Github Nav: fixed moving resizing window with gamepad or keyboard when running at very high framerate. nav: pressing space gamepadfacedown on a repeating button uses the same repeating rate as a mouse hold. I don't know how to make floating windows be always on top of dockspace. because when i focus on some docked window in dockspace, the floating windows bring to back and get covered by dockspace. I'm trying to create a main window that cannot be moved or resized. the setup works perfectly fine until i dock a child window with it (full docking, the middle icon). once i dock a new window with it, the main window suddenly becomes resizable. Api that are most at risk of changing are hidden in imgui internal.h for this reason, and even so, if they do change, we'll make reasonable effort to document the reasoning the update path. Viewports: fixed unnecessary creation of temporary viewports when multiple docked windows got reassigned to a new node (created mid frame) which already has a hostwindow. When the host window is being resized the dockspace it is hosting doesn't resize accordingly. it seems the dockspace resizing is suspended until the host window resizing is done. i observed this issue in the example win32 directx9 example as well. please see the screenshot below.
Getwindowdrawlist And Debug Window Issue 5498 Ocornut Imgui Github I'm trying to create a main window that cannot be moved or resized. the setup works perfectly fine until i dock a child window with it (full docking, the middle icon). once i dock a new window with it, the main window suddenly becomes resizable. Api that are most at risk of changing are hidden in imgui internal.h for this reason, and even so, if they do change, we'll make reasonable effort to document the reasoning the update path. Viewports: fixed unnecessary creation of temporary viewports when multiple docked windows got reassigned to a new node (created mid frame) which already has a hostwindow. When the host window is being resized the dockspace it is hosting doesn't resize accordingly. it seems the dockspace resizing is suspended until the host window resizing is done. i observed this issue in the example win32 directx9 example as well. please see the screenshot below.
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