Mythfall Balance Work Maybe
Mythfall Welcome! here we do all things programming. mostly in golang, but sometimes in other languages. my main objective is to write games and game dev tools in gol. Mythfall balance work maybe? follow the latest game devlog of unitoftime.
Mythfall By Unitoftime V0.0.26 features balance tweaks: all enemy projectiles do ~10 more damage, players are now given 1 hp regen and get ‘out of combat’ and ‘in combat’ regeneration. A 2d top down indie mmo bullethell roguelike. you can play the demo now!. Mythfall is permadeath, so when you die you will lose your character and any items that your character is holding. you accrue 1 honor for every 1,000 xp earned. accrued honor is only useable after you die honor can be spent to purchase permanent upgrades in your mythboard. Will work on fixing these next: sometimes recall doesn't complete sometimes dungeon doors don't open after all of the monsters are killed.
Mythfall By Unitoftime Mythfall is permadeath, so when you die you will lose your character and any items that your character is holding. you accrue 1 honor for every 1,000 xp earned. accrued honor is only useable after you die honor can be spent to purchase permanent upgrades in your mythboard. Will work on fixing these next: sometimes recall doesn't complete sometimes dungeon doors don't open after all of the monsters are killed. Explore dungeons, confront bosses, and level up your character all in one action packed adventure! this game is still heavily under development. i'd be glad to hear any and all feedback that you have. the live server currently doubles as my development server, so there may be some unstable points during your play. follow and support!. Mythfall is inspired by games like realm of the mad god, archvale, enter the gungeon, and binding of isaac. my goal is to make a game with interesting build combinations, and fun, replayable dungeons. V0.0.26 features balance tweaks: all enemy projectiles do ~10 more damage, players are now given 1 hp regen and get ‘out of combat’ and ‘in combat’ regeneration. Mythfall devlog: the second year of development follow the latest game devlog of unitoftime.
Mythfall By Unitoftime Explore dungeons, confront bosses, and level up your character all in one action packed adventure! this game is still heavily under development. i'd be glad to hear any and all feedback that you have. the live server currently doubles as my development server, so there may be some unstable points during your play. follow and support!. Mythfall is inspired by games like realm of the mad god, archvale, enter the gungeon, and binding of isaac. my goal is to make a game with interesting build combinations, and fun, replayable dungeons. V0.0.26 features balance tweaks: all enemy projectiles do ~10 more damage, players are now given 1 hp regen and get ‘out of combat’ and ‘in combat’ regeneration. Mythfall devlog: the second year of development follow the latest game devlog of unitoftime.
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