Math Polygon Algorithm Stack Overflow
Algorithm Multiply Polynomials Stack Overflow Pdf Polynomial I'm trying to code a general algorithm that can find a polygon from the area swept out by a circle (red line) that follows some known path (green line), and where the circle gets bigger as it moves further down the known path. I want to insert $n$ points into arbitrary polygon $p$ described by ordered list of its vertexes $v 1, v 2, , v m$. each inserted point must distanced from the others on distance at least $d$.

Math Polygon Algorithm Stack Overflow I'm looking for the algorithm that determines the fact that a polygon has self intersection or hasn't. i'm not needed in calculation of the intersection points coordinates or how many intersection points there are. the naïve algorithm is to compare each pair of edges to see whether they overlap. I want to write code to cover any polygon with a minimum amount of rectangles that are allowed to overlap and have no fixed dimension (so it is not like here covering a polygon with rectangles). the rectangles are allowed to be outside the polygon. Use rectangles of the same size (representing a sensor coverage) to cover the polygon. the edge of the polygon and rectangle are parallel with the coordinate axis. overlapping between rectangle is allowed. all rectangles are oriented in the same direction. I'm looking to an algorithm to covering maximum surface of a polygon with rectangles. rectangles have to have a specific width, a rectangle can't overlap an other one and each one has to fit in the polygon.

Math Polygon Algorithm Stack Overflow Use rectangles of the same size (representing a sensor coverage) to cover the polygon. the edge of the polygon and rectangle are parallel with the coordinate axis. overlapping between rectangle is allowed. all rectangles are oriented in the same direction. I'm looking to an algorithm to covering maximum surface of a polygon with rectangles. rectangles have to have a specific width, a rectangle can't overlap an other one and each one has to fit in the polygon. I am trying to cover a simple concave polygon with a minimum rectangles. my rectangles can be any length, but they have maximum widths, and the polygon will never have an acute angle. The basic idea was to input a list with coordinates and based on that list the program should go through the list and create a polygon. in netlogo i need to address every patch part on the coordinate system like (1|4) or ( 5|3) and tell it to change his attributes variables. Given a convex polygon p p which contains a collection q q of convex polygons in its interior, find a decomposition of p p into convex polygons such that no such polygon contains more than one polygon from q q and the number of convex polygons is minimized. Given a polygon p, a circle c init, and a direction d, let c init move along d, it might have collision with p (c target below). how to calculate the distance between c init and c target?.

Math Polygon Algorithm Stack Overflow I am trying to cover a simple concave polygon with a minimum rectangles. my rectangles can be any length, but they have maximum widths, and the polygon will never have an acute angle. The basic idea was to input a list with coordinates and based on that list the program should go through the list and create a polygon. in netlogo i need to address every patch part on the coordinate system like (1|4) or ( 5|3) and tell it to change his attributes variables. Given a convex polygon p p which contains a collection q q of convex polygons in its interior, find a decomposition of p p into convex polygons such that no such polygon contains more than one polygon from q q and the number of convex polygons is minimized. Given a polygon p, a circle c init, and a direction d, let c init move along d, it might have collision with p (c target below). how to calculate the distance between c init and c target?.

Geometry Polygon Border Algorithm Stack Overflow Given a convex polygon p p which contains a collection q q of convex polygons in its interior, find a decomposition of p p into convex polygons such that no such polygon contains more than one polygon from q q and the number of convex polygons is minimized. Given a polygon p, a circle c init, and a direction d, let c init move along d, it might have collision with p (c target below). how to calculate the distance between c init and c target?.

Math Polygon And Circle Algorithm Stack Overflow
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