Graphics Update And Progress News Moddb
Graphics Update And Progress News Moddb Abrams studios is happy to announce a new gameplay trailer for their upcoming game morels: out of this world, coming to windows pc (steam) in 2026. After my last dev diary where i updated you on my core development work, i'm excited to share some previews of the graphical and stylistic improvements. after all, we eat with our eyes first!.
Progress Update New Graphics New Features News Moddb It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay. a total conversion mod that revamps bf2 maps, units, vehicles, weapons, effects renewing the looks of battlefront ii while keeping online compatibility. In 25 days of development, major update 260327 made ~100 changes, adding deep rpg progression, inventory, merchants, mobs, ui, graphics, and sound improvements. dungeon exploration, trading, and item management are now live. combat and leveling arrive in april, world exploration in may. The programming, being the true bottleneck of any modding development, is moving, and we are crossing fingers it'll finally work. for the time being, enjoy some newest pieces of graphics from the recent months which demonstrate our newer standards on h3sw aesthetics which have never been as high. New water visuals, npc improvements, and more! this update adds new water rendering features from newer source engine games to garry's mod. here's a comparison video: this includes flow maps, lightmaps and ability to reflect 3d skybox.
Progress Update 2 News Moddb The programming, being the true bottleneck of any modding development, is moving, and we are crossing fingers it'll finally work. for the time being, enjoy some newest pieces of graphics from the recent months which demonstrate our newer standards on h3sw aesthetics which have never been as high. New water visuals, npc improvements, and more! this update adds new water rendering features from newer source engine games to garry's mod. here's a comparison video: this includes flow maps, lightmaps and ability to reflect 3d skybox. Samhan: age of kings has made major progress, featuring a fully redesigned ui, historically accurate visuals, nearly 100 new outfits, reworked armors, authentic character faces, and a detailed korean map. names and locations have been updated to fit the 4th century. the mod is nearly complete, with a planned release in early june. New article for this empire at war: forces of corruption mod details the latest progress, including discussing work done on ground maps and showcasing new screenshots. Release notes # rtx remix release 1.3 notes (1 27 2026) # we are excited to announce the official release of rtx remix 1.3. rtx remix now features a system called rtx remix logic, which allows remix to detect game logic and make mods more immersive and dynamic. remix logic exposes real time game events that modders can use to trigger visual changes in their mods, all without needing source. It’s been a busy month finishing off the development environment updates so we can update focal alpha on our own more easily, as well as actually working on those updates, and testing amd fixes for the problems introduced by some of their newer drivers in our various projects.
Progress Update News Moddb Samhan: age of kings has made major progress, featuring a fully redesigned ui, historically accurate visuals, nearly 100 new outfits, reworked armors, authentic character faces, and a detailed korean map. names and locations have been updated to fit the 4th century. the mod is nearly complete, with a planned release in early june. New article for this empire at war: forces of corruption mod details the latest progress, including discussing work done on ground maps and showcasing new screenshots. Release notes # rtx remix release 1.3 notes (1 27 2026) # we are excited to announce the official release of rtx remix 1.3. rtx remix now features a system called rtx remix logic, which allows remix to detect game logic and make mods more immersive and dynamic. remix logic exposes real time game events that modders can use to trigger visual changes in their mods, all without needing source. It’s been a busy month finishing off the development environment updates so we can update focal alpha on our own more easily, as well as actually working on those updates, and testing amd fixes for the problems introduced by some of their newer drivers in our various projects.
Comments are closed.