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Freetype 2 Overview

Freetype 2 Screenshots
Freetype 2 Screenshots

Freetype 2 Screenshots Freetype 2 is a software font engine that is designed to be small, efficient, highly customizable, and portable while capable of producing high quality output (glyph images). Version 2.0 of freetype was a complete rewrite to make it more modular. freetype 2 brought support for more font formats and an evolved source code which the developers stated was "simpler and more powerful". [8].

Freetype 2 Screenshots
Freetype 2 Screenshots

Freetype 2 Screenshots This document provides details on the design and implementation of the freetype 2 library. its goal is to allow developers to better understand the way how freetype 2 is organized, in order to let them extend, customize, and debug it. Freetype 2 produces etremely smooth outlines at small sizes, with its new anti aliasing renderer, which produces bitmaps with 256 levels of gray. it uses a new algorithm that has been specifically designed to render small complex shapes (like glyphs) at high speed. Freetype is released under two open source licenses: our own bsd like freetype license and the gnu public license, version 2. it can thus be used by any kind of projects, be they proprietary or not. Freetype is a freely available software library to render fonts. it is written in c, designed to be small, efficient, highly customizable, and portable while capable of producing high quality output (glyph images) of most vector and bitmap font formats.

Freetype 2 Screenshots
Freetype 2 Screenshots

Freetype 2 Screenshots Freetype is released under two open source licenses: our own bsd like freetype license and the gnu public license, version 2. it can thus be used by any kind of projects, be they proprietary or not. Freetype is a freely available software library to render fonts. it is written in c, designed to be small, efficient, highly customizable, and portable while capable of producing high quality output (glyph images) of most vector and bitmap font formats. Freetype 2 uses size objects to model all information related to a given character size for a given face. for example, a size object holds the value of certain metrics like the ascender or text height, expressed in 1 64th of a pixel, for a character size of 12 points. The freetype 2 renderer is optimized specifically for rendering small complex shapes, like glyphs, at very high speed while using very few memory. on the other hand, libart has been designed for general shape and polygon processing, especially large ones. This document provides details on the design and implementation of the freetype 2 library. its goal is to help developers better understand how freetype 2 is organized, in order to let them extend, customize, and debug it. This document gives an overview of some freetype 2 internals. read this carefully if you want to understand the innards of the library in order to hack or extend it.

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