Can This 2000 Point Dread Mob Win Big
Dread Mob Lexcore Epic 40k Check out this powerful ork dread mob list that went 4 1 at capital clash! featuring the new “3 damage gitz” archetype with killa kans, tankbustas, and a deff dread leading the charge, this. Are you a big fan of ork conversions but generally uninterested in playing the most competitive lists? well then the dread mob might be the detachment for you, chock full of rules to buff the stompiest vehicles in the 41st millennium.
Dread Mob Dread Mob R Orks I'm looking to run dread mob competitively so hoping to hear from those of you who have been trying it out so far. i don't need to win gts but i'd like to perform well. I'm surprised we haven't seen any dread mobz using the 8th edition rules yet. here's a rough 2,000 point list i've hammered out. anyone else thinking about a dread mob? defeat. it would seem that stupidity is as eternal as war.'. A shooty army can take it out in turn one if you expose it to much, and for 800 points it really isn't that durable. it needs to be hidden away from parts of the opponents army and then in your turn move into position to be a gun platform. Drop the meganobz they're not worth their points in 8th due to how expensive powerklaws make them. you need a kff, and you need a waaagh banner. the kff improves durability of your fragile non invuln having walkers. the waaagh banner gives kanz, gorkanaut, and dreads 1 to hit as well.
40khamslam Dread Mob Nearly Done A shooty army can take it out in turn one if you expose it to much, and for 800 points it really isn't that durable. it needs to be hidden away from parts of the opponents army and then in your turn move into position to be a gun platform. Drop the meganobz they're not worth their points in 8th due to how expensive powerklaws make them. you need a kff, and you need a waaagh banner. the kff improves durability of your fragile non invuln having walkers. the waaagh banner gives kanz, gorkanaut, and dreads 1 to hit as well. I also plan to leave the other no man's land point that's furthest away from my stompa quite open for the taking, but i'm going to set up my lootas and mek guns to look over that point and shoot anything they put on it off of it. The 20 blob of boyz can go into bw and the mek stops them being screened, these will be beelining their home objective. mek guns in reserve to come in t2 3 in los of something i want dead playing rr hits and 1 wound vehicles plus lethals (my choice) and ignores cover from gfg it should work nicely although will have double hazardous. Hey yall i can’t seem to get the handle on dredd mob i want— what are some must do tricks to use this detachment or the most of its ability? thanks in advance and good luck y’all!.
The Dread Mob Grows R Orks I also plan to leave the other no man's land point that's furthest away from my stompa quite open for the taking, but i'm going to set up my lootas and mek guns to look over that point and shoot anything they put on it off of it. The 20 blob of boyz can go into bw and the mek stops them being screened, these will be beelining their home objective. mek guns in reserve to come in t2 3 in los of something i want dead playing rr hits and 1 wound vehicles plus lethals (my choice) and ignores cover from gfg it should work nicely although will have double hazardous. Hey yall i can’t seem to get the handle on dredd mob i want— what are some must do tricks to use this detachment or the most of its ability? thanks in advance and good luck y’all!.
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